ourr wee trruup of ahdvehhnturrerrrs werrre cobbled tahgethah ahht thhu whhimm oohhf soomme perrhhhverrrsse tooahhdiee tuuhh missforrtuune. but among thegroup of misbegotten halfwits they might not be entirrely without some small glimmer of redeeming luck. Like clumsy yaks in heat. our group of 6 managed to find the major that was held prisoner and see the visions of hte dragonmark, when along came some necromantic bitch with a couple of seargeants and some zombies. after calling us deserters and cowards she taunted us with insults. if she was sooo damn good, how come it took more than 30 seconds to get a few of us close to death? we had her right where we wanted her! covered in blood and running half naked through the forest with some serious dirt and scuff marks all over her nice outfit! she wont soon forget us for that cleaning chore! hah! we also managed to keep her from seeing the dragonmark. this major is a serious pain in the ass pansy…good thing he saved us all with his butter knife. i wonder if his family baught that at the same time they purchased his commission? must be poor by standards…they could only afford a major. oh…and the country of Cyr blew up too, in an extraplanar holocaust that raised a wall of lightning strewn death along the southern horizon that reached up into the heavens. we had to take the long way around. and we definately didn't bring enough ale for the whole march…good thing my brother dwarf was there to bolster each others spirits through this horrorfying ordeal! the pain! after witnessing such life altering events, i'll not doubt the strength of these willowy tall races…they didn't once complain about the lack! they kept up their spirits with banter of trivial details of the grey wall…and the necrobitch too. i don't want to remind them of the terror so i let them stay distracted. the young are so cute sometimes when they're talking about their stuff that's so important to them at that age. in respect to their fighting skills…not bad, not bad at all. i found them a little too hesitant to mix it up, so i showed them the true fighting prowess of the dwarven peoples. several times i led a charge of one into the teeth of the enemy to bring down the foul spawn in larger numbers than could be done with hide and seek methods. i think they noticed and may have learned a thing or two. our wee magician, the great an powerful Oz, did have some useful tricks. he made it cooler in a little area around me once…might be handy when we get some more ale. an the mighty paladin…hhhmmm…has a personal problem with hairy palms…and needs to keep gettin help from a different faith…come to think of it, i haven't seen any signs of him being a paladin of anything butscreamin an yellin about his bad hair problem…yet ins spite of all this willy nilly behavior, he did manage to swing his weapon towards the enemies in a very threatening manner. they'll think twice before they bring their unscuffed armour near him. since mentioning the cleric…he has a useful trait…he did heal several of the team. goodie for them, they needed it. …buuurrrrp… time to go… so much ale so little time …honey, be a bonnie wee barmaid, when ye fetch me another ale, would ye mind keepin yer beard outta the foam?