Tag: merchant

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  • The Wicker Goat

    A drooping wicker goat hangs above the main entrance of this wooden building, its belly long since fallen into disrepair and allowing a family of pigeons to nest inside. The Wicker Goat is one of the oldest buildings in Serenity and is certainly its …

  • Serenity Sendings

    To send messages to distant locations, one visits Serenity Sendings. The services offered in this brick building vary greatly, from simple letter delivery to sending magic. Serenity Sendings does not ship cargo or other physical objects, but it does …

  • Radric's General Store

    One of the oldest buildings in Serenity, this large structure has been repaired countless times by countless owners, yet it remains at its core a general store. Simple weapons, adventuring gear, tools and skill kits, clothing, food, drink, and even gear …

  • The Anvil

    Half of this stone building is open to the air, exposing no fewer than a dozen well-equipped forges to observation by passersby on the nearby roads. A sign bearing the image of an anvil and the words “Guildhall of Smiths” hangs from a post at the street …

  • Baker's Guildhall

    Each morning, crowds gather around this red brick structure, either drawn by the luscious smell of baked goods or to purchase the day’s supply of bread. The guildhall itself is little more than a vast set of six kitchens, though typically only one is in …

  • Serenity Playhouse

    This grandiose theater stands nearly three stories tall. Its façade features intricate carvings of famous characters from nearly a dozen well-known plays and operas (most of which the average working-class citizen of Serenity would be hard pressed to …

  • The Lizard's Boat

    An intricate sign built to resemble a sailing ship that has caught on fi re hangs above the main entrance to this tavern and inn. A half-dozen small lizards perch atop the sign. The lizards have learned that the tiny continual flames that appear to burn …

  • Toren Aerakin

    The Aerakin family is old blood in Serenity,descended from one of the four adventurers who first settled the region 50 years ago. Today, Toren Aerakin is the youngest ruling noble in Serenity, having risen to the head of his household when both his …

  • Erolin Timertikos

    Descended from Orrin Timertikos, a famous paladin and one of the four adventurers who founded the town, the Timertikos family has had representation on the town council since the start. Currently,its ruling patron Erolin Timertikos serves Serenity not …

  • Ebstilar Runail

    A florid human who enjoys wearing loud and colorful clothing almost as much as he enjoys the pastries from the bakers’ guildhall across the street, Ebstilar Runail is the current guildmaster of merchants. Ebstilar is in the spotlight recently because …

  • Tobias Ambermead

    Tobias Ambermead a wealthy and powerful merchant nobleman in Serenity. His family owns virtually all of the vineyards and coffee fields that cover the western side of the volcano. latley his crops have been suffering and he blames the lizardfolk who dwell …

  • Ilk'khun

    A tall and plainly civilized half-orc who displays the blazing dragonmark of finding along his shoulders and neck, Ilk'khun takes his duties in Serenity seriously. He often visits Serenity Sendings himself to send or receive missives from Sharn. House …

  • Ankus Alkavin

    A crusty old salt named Ankus Akalvin runs the Drunken Urchin. He’s owned the tavern for his entire life and runs the dive with pride.

  • Mylor Branks

    Serenity Sendings was founded recently by a human wizard named Mylor Brank, who exploited a rare opportunity and created a business that competes with the Dragonmarked Houses. While House Sivis haggled with the Serenity merchant council in an effort …

  • Daryn Larsken

    Daryn Larsken is a human duelist from Aundair, founded the School of Blades nearly ten years ago. Since then, he has tutored scores of students, but only three have graduated and become 'Aundarian Duelists' his courses are notoriously difficult. Two of …

  • Molak Mako

    The shipyard and shipwrights’ guild is overseen by a gruff half-orc named Molak Mako, a hulking, tattooed figure who is nonetheless fair and honest in his trade. Molak came to Serenity an orphan and was adopted by the kindly old man who ran the shipyard …

  • Anmen Ronakin

    The Hall of Oddities is the brainchild of Anmeh Ronakin, a ranger from The Eldeen Reaches who has long understood that people love to gawk at freaks. His wide travels exposed him to dozens, if not hundreds,of unique cultures and locations, and he draws …

  • The Sawfish Boys

    The Sawfish Boys are 4 brothers of the Anderhoff family, a long-establish Serenity clan that has owned and operated Serenity's slaughterhouse for three generations. They are often in the company of their two fighting hounds, Pounder and Punisher. …

  • Mires Tithane

    The flamboyant former guildmaster of bakers is an energetic gnome named Mires Tithane. A fairly recent citizen of Saltmarsh, Mires moved here from [[Zilargo | Zilargo]], and his skill at baking earned him a place in the guild by the end of the week. He …