Tag: serenity

Results

  • The Wicker Goat

    A drooping wicker goat hangs above the main entrance of this wooden building, its belly long since fallen into disrepair and allowing a family of pigeons to nest inside. The Wicker Goat is one of the oldest buildings in Serenity and is certainly its …

  • The Hoof 'N' Mouth

    This new building somehow manages to look run-down and decrepit. A sign above the door shows a grossly exaggerated satyr with one of his hoofed feet jammed into his mouth and an expression of shock and worry on his face. This is Serenity's newest tavern, …

  • Serenity Sendings

    To send messages to distant locations, one visits Serenity Sendings. The services offered in this brick building vary greatly, from simple letter delivery to sending magic. Serenity Sendings does not ship cargo or other physical objects, but it does …

  • Radric's General Store

    One of the oldest buildings in Serenity, this large structure has been repaired countless times by countless owners, yet it remains at its core a general store. Simple weapons, adventuring gear, tools and skill kits, clothing, food, drink, and even gear …

  • The Anvil

    Half of this stone building is open to the air, exposing no fewer than a dozen well-equipped forges to observation by passersby on the nearby roads. A sign bearing the image of an anvil and the words “Guildhall of Smiths” hangs from a post at the street …

  • Baker's Guildhall

    Each morning, crowds gather around this red brick structure, either drawn by the luscious smell of baked goods or to purchase the day’s supply of bread. The guildhall itself is little more than a vast set of six kitchens, though typically only one is in …

  • Serenity Playhouse

    This grandiose theater stands nearly three stories tall. Its façade features intricate carvings of famous characters from nearly a dozen well-known plays and operas (most of which the average working-class citizen of Serenity would be hard pressed to …

  • Cathedral of the Sovereign Host

    An 8-foot-high stone wall surrounds this stone building. The roofs are tiled in blood-red slate shingles, and the sides of the towering structure consist of massive pillars carved to resemble the nine deities of The Host. Although the citizens of …

  • Heave to Port 1st Issue

    Heave to Port The Serenity Citizen’s Guide to The Talk of the Town Zarantyr 22 998 *House Cannith Ready to Open Forge Despite Local Controversy!* Merrix d’Cannith won’t be attending the dedication of the looming monstrosity his Fabricator’s …

  • Lizard Embassy

    This large building of red brick appears to be quite new. Twin stone statues of noble-looking lizardfolk flank the main entrance. Several years ago, the town of Serenity nearly went to war with a large tribe of lizardfolk who live in the jungles to the …

  • The Lizard's Boat

    An intricate sign built to resemble a sailing ship that has caught on fi re hangs above the main entrance to this tavern and inn. A half-dozen small lizards perch atop the sign. The lizards have learned that the tiny continual flames that appear to burn …

  • Heave to Port 2nd Issue

    h1. Heave to Port h2. The Serenity Citizen’s Guide to The Talk of the Town Zarantyr 26 998 *Death and Dragonmarks!* Fury over the demon-spawned fiasco which occurred during the House Cannith Forge dedication yesterday. Monsters were summoned, …

  • Serenity Now 3rd Issue

    h1. The Deadbeat Gnome   h2. The Serenity Citizen’s Guide to The Talk of the Town Olarune 12 998 *Feygnome Fortune Teller Disappears Owning Considerable Sum to Honest and Trusting Business Associate!* The entertainer ‘prophet’ Glycum Silvermoon, …

  • Serenity Now 5th Issue

    h1. Serenity Now! h2. The Serenity Citizen’s Guide to The Talk of the Town Therendor 3 998   *Mires Tithane, Famed Confectioner, Arrested!* The head of the Serenity baker's Guild, the always stylish [[:mires-tithane | Mires Tithane]], has been …

  • Serenity Now 4th Issue

    h1. Serenity Now! h2. The Serenity Citizen’s Guide to The Talk of the Town Orlarune 24 998 *Famed Serenity Medium Cleared of All Wrongdoing, as Predicted!* The well known and near infallible ‘prophet’ Glycum Silvermoon, a founding member of this …

  • Toren Aerakin

    The Aerakin family is old blood in Serenity,descended from one of the four adventurers who first settled the region 50 years ago. Today, Toren Aerakin is the youngest ruling noble in Serenity, having risen to the head of his household when both his …

  • Erolin Timertikos

    Descended from Orrin Timertikos, a famous paladin and one of the four adventurers who founded the town, the Timertikos family has had representation on the town council since the start. Currently,its ruling patron Erolin Timertikos serves Serenity not …

  • Malros the Sandscaled

    Tall and very aged, Malros is a seeming contradiction as he holds a position of great importance in the guild yet apparently suffers from a terrible memory. he can never recall any visitor's name or their business and insists upon reciting the writs of …

  • Manco Sympathies

    Manco Sympathies is a sergeant in the Serenity Garrison who, through special appointment from the town council, has the authority to collect pirates and other wanted men captured by bounty hunters or other citizens looking to do the right thing. Manco …

  • Glycum Silvermoon

    Glycum is a gnome from the Feywild. He is a well-known local character in Serenity, and it's not unusual to find one or two patrons waiting for a consultation outside his small tent in the Serenity Marketplace. That said, Glycum never seems to profit much …

  • Ramón Wavehammer

    Ramón is the Captain of The Wavehammer, a freebooting ship that sails out of Serenity. He seems to favor bounties over shardhunting but will take any job that comes his way. His wide handlebar mustaches set him apart from other dwarves. Several ' …

  • Ebstilar Runail

    A florid human who enjoys wearing loud and colorful clothing almost as much as he enjoys the pastries from the bakers’ guildhall across the street, Ebstilar Runail is the current guildmaster of merchants. Ebstilar is in the spotlight recently because …

  • Tobias Ambermead

    Tobias Ambermead a wealthy and powerful merchant nobleman in Serenity. His family owns virtually all of the vineyards and coffee fields that cover the western side of the volcano. latley his crops have been suffering and he blames the lizardfolk who dwell …

  • Teal Coppertooth

    Teal Coppertooth is a wrecker. He sails the Thunder Sea with his crew of exiled dwarves and other hard-luck souls searching for ruins, shipwrecks and other locations that might offer up salvage of one kind or another. This kind of work is fairly high risk …

  • Ilk'khun

    A tall and plainly civilized half-orc who displays the blazing dragonmark of finding along his shoulders and neck, Ilk'khun takes his duties in Serenity seriously. He often visits Serenity Sendings himself to send or receive missives from Sharn. House …

  • Ankus Alkavin

    A crusty old salt named Ankus Akalvin runs the Drunken Urchin. He’s owned the tavern for his entire life and runs the dive with pride.

  • Mylor Branks

    Serenity Sendings was founded recently by a human wizard named Mylor Brank, who exploited a rare opportunity and created a business that competes with the Dragonmarked Houses. While House Sivis haggled with the Serenity merchant council in an effort …

  • Daryn Larsken

    Daryn Larsken is a human duelist from Aundair, founded the School of Blades nearly ten years ago. Since then, he has tutored scores of students, but only three have graduated and become 'Aundarian Duelists' his courses are notoriously difficult. Two of …

  • Molak Mako

    The shipyard and shipwrights’ guild is overseen by a gruff half-orc named Molak Mako, a hulking, tattooed figure who is nonetheless fair and honest in his trade. Molak came to Serenity an orphan and was adopted by the kindly old man who ran the shipyard …

  • Anmen Ronakin

    The Hall of Oddities is the brainchild of Anmeh Ronakin, a ranger from The Eldeen Reaches who has long understood that people love to gawk at freaks. His wide travels exposed him to dozens, if not hundreds,of unique cultures and locations, and he draws …

  • Smittick Pengo

    All anyone knows for certain about Smittick is that he's from Breland and served in the Brelish navy during the war. Everything else known about him comes from his own lips and that makes it suspect. Always broke, Smittick will tell you how his latest …

  • The Sawfish Boys

    The Sawfish Boys are 4 brothers of the Anderhoff family, a long-establish Serenity clan that has owned and operated Serenity's slaughterhouse for three generations. They are often in the company of their two fighting hounds, Pounder and Punisher. …

  • Lyra Ivessa

    The Cathedral of The Silver Flame is currently staffed by nine clerics, led by the charismatic but increasingly depressed Bishop Lyra Ivessa. She can’t explain the loss of the faithful; all of her attempts to recruit new worshipers have only managed to …

  • Reginal Carey

    Sir Reginal Carey is the Paladin who took Ethaem away to The Order of the Silver Flame for training. Ethaem trained under him, and served under him in the Carey's private crusade against shifters. He has since been cast out of the Church and his actions …

  • Mires Tithane

    The flamboyant former guildmaster of bakers is an energetic gnome named Mires Tithane. A fairly recent citizen of Saltmarsh, Mires moved here from [[Zilargo | Zilargo]], and his skill at baking earned him a place in the guild by the end of the week. He …