Lying in the northwest of Khorvaire the nation of Karrnath stretches from Scions Sound in the west to the Ironroot Mountains in the east, and from Karrn Bay in the north to its tenuous border with the Talenta Plains to the south. It is a nation of equal parts open fields and dense forests with House Orien traderoads and Lightning Rail tracks providing ample travel considerations.
One of the oldest human nations on Khorvaire Karrnath was built on a strong military tradition, one that carries on to this day. Karrnath supports a heavy middle class with plenty of trade businesses running in the large metropolitan centers throughout the western region of the country. Every Karrnathi citizen is forced into compulsory military service lasting at least two years. While many turn this service into a life-long career still others are quick to fulfill their duty and begin their actual lives. Most interesting about Karrnathi society is their use of the dead. There are no qualms about necromancy or undead in Karrnath and the forces of the military in the Last War were bolstered by skeleton and zombie forces. The summers are hot, short and wet while the winters are long, bitterly cold and full of snow. The people have grown hearty and robust out of this constant weather patterns.
The Last War
King Jarot’s son Kaius I was one of those opposed to handing the crown to Mishann of Cyre. This, of course, was the spark that ignited the Last War and Karrnath suffered some of the heaviest casualties of the war. However, two generations later it was Kaius III who ascended to power over Karrnath in 991 YK who was the biggest proponent of peace. It was he who established that peace talks should commence in Thronehold and though the destruction of Cyre in the Day of Mourning in 994 YK is attributed as being the primary reason to the end of the conflict, there is no doubt that it was through King Kaius III’s establishing of an environment where compromise could be reached that the peace talks actually began.