A country of colonists and idealists, Q’barra is a rainforest. The country was founded, far from everything, to maintain the ideals of King Galifar I, and consists of a few cities and small villages spread throughout the jungle. Q’barra mines and exports Eberron Dragonshards. No House operates out of Q’barra, although House Tharashk’s Finders Guild is involved in the search for Dragonshards. Conflicts have arisen between the lizardfolk who are native to the region and the new Human settlers.
Lying on the eastern front of the Endwall Mountains and the long expanse of The Dragonreach it is easy to see why Q’barra remained untouched by civilized settlements for so long. The steamy jungles and sprawling swamplands that encompasses most of the landscape is a perfect habitat for dire and horrid animals as well as behemoths. The small shard of land is not completely inhospitable, however, as a small strip of fertile land lies in the southeast and other open expanses peel away from the jungle in places around the country.
Among the civilized races there are three distinct communities in the Adder Valley of Q’barra. [New Galifar]] the last shattered bastion of the old empire shares the space with Cyran and Last War Refugees. The New Galifarans are ruled by King Sebastes ir’Kesslan from the city of Newthrone with the help of a handful of noble lords. Refugees of the Last War have found themselves in a region known as Hope located in the southwest of Q’Barra. Here Elder Nevillom a veteran of the Last War acts as nominal leader over the community of refugees. Wyrmwatch is the most established city of this area having existed for about three years. Finally Cyran refugees carve out existence in both of these communities.